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FloorTiles 1.1
This is a Board Game
Mactivity's CD-ROM nr 10 advice: This application did
run on a b/w 68030 processor under System 7.1. It was
also tested on a big ColorScreen of a PowerMacintosh
running System 7.1.2. The game was also tested on a
Quadra with 68040 processor and a 13 inch Color Screen
and System 7.1 by Mactivity.
The playing pieces in FloorTiles are tiles of 1 to 4
randomly selected colors (or patterns). You move your
current tile with the mouse, and rotate it by pressing
the space bar. You can place it in any open square
on the board by clicking the mouse in that square.
You receive points for each tile you place, the number
of points depending on how quickly you place the tile.
If you haven't placed a tile when the "points
for this tile" timer runs out, that tile will
automatically be placed in the nearest available square.
The game is over when the board is full. Tiles disappear
from the board when they are surrounded on 3 sides
by matching colors. The more that disappear, the higher
the score!
The instructions to FloorTiles are in the program itself,
under the Apple menu and also the Balloon Help menu
if you have System 7. The file you're reading serves
to fill in a few additional details. If you run FloorTiles
on a monitor set to more than 256 colors, you will
have to increase its memory allocation using the Finder's
"Get Info" function. Set "minimum size"
to 800K for 16 bit ("thousands") color, or
1300K for 32 bit ("millions") color. FloorTiles'
default memory allocation is 500K, sufficient for monitors
up to 256 colors. If you are playing a FloorTiles game,
the game will automatically "pause" for you
under various circumstances: If you switch to another
application, or open a desk accessory, or if you leave
the mouse motionless for a few tile/steps. This is
an intentional feature. This program should run under
System 6.0.3 and later, but it hasn't been tested with
anything earlier than 6.0.7.
It is fully compatible with System 7.
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